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Episode #050 - Extended Background Mode
The last of built-in character modes that the Commodore 64 can display is an extended background color mode.
It allows us to combine high-resolution graphics with additional colors but sacrifices the amount of characters that we can choose from.
In the hands of a skilled artist it can give your game a unique look that cannot be replicated in different modes.
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I learned assembly the hard way, with only limited documentation. Although part of the fun is in discovering all these things yourself, I think such screencasts could have helped me in getting up to speed faster. They do contain some nice bits of information :)
64bites brings me closer to understanding a computer I learned to love long ago, and still do. More than anything, it is really fun to follow the lessons and I always look forward to the next episode with great anticipation. It is the best thing since chocolate.
I enjoyed both narration and realisation.
Actually, I was really shocked to have so much fun watching a programming screencast!
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