The easiest way to start programming Commodore 64
Learn BASIC and 6502 Assembly with bite-sized video tutorials.
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Episode #051 - Hi-Res Bitmap Mode
The Commodore 64 can display images with the maximum resolution of 320 by 200 pixels. But we only learned how to fill the screen with 256 different characters at most. This works great as tile-based graphics for games but to draw images we want to have a way of drawing each pixel independently. To do that we need to learn how to use bitmap modes that VIC-II can display.
The one we will learn today is called the High-Resolution Bitmap Mode.
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I learned assembly the hard way, with only limited documentation. Although part of the fun is in discovering all these things yourself, I think such screencasts could have helped me in getting up to speed faster. They do contain some nice bits of information :)
64bites brings me closer to understanding a computer I learned to love long ago, and still do. More than anything, it is really fun to follow the lessons and I always look forward to the next episode with great anticipation. It is the best thing since chocolate.
I enjoyed both narration and realisation.
Actually, I was really shocked to have so much fun watching a programming screencast!
How much time did you spend playing games on your Commodore c64? 64bites is more than 8-bit childhood memories, its a way to keep your beloved C64 alive, let's make our own game with it.
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