The easiest way to start programming Commodore 64
Learn BASIC and 6502 Assembly with bite-sized video tutorials.
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Episode #024 - Joystick Handling
When writing games and graphical programs we need some way of interacting with things presented on the screen. Commodore 64 has a built-in support for two joysticks that are perfect for dynamic games and interactive GUI applications. Today we'll learn how to use them.